Flaws of Flutter
Limitations of Flutter
Flutter has so many advantages, but it also has some limitations. Let's take a look at the shortcomings or limitations of the Flutter framework.
- Lack of third-party libraries and widgets
Flutter is not too old, different from its contemporaries, and lacks the existence of third-party libraries. Although it provides an amazing UI package, it still requires third-party libraries for extensive development.
For example, finding libraries for React Native is easier than Flutter. In addition, some widgets in Flutter are specific to a platform. If their target platform doesn't have what they need, this may keep some developers away from Flutter.
- Development takes place in Dart
Although Dart is an easy-to-learn, fast, and object-oriented programming language, it is still not as popular as its counterparts such as Java, C, JavaScript, or C#. Compared with other programming languages, not many developers are proficient in Dart.
- Limited Support
Flutter is fairly new to the market. While it is in high demand in the technology community, it lacks adequate ongoing support that will come over time. Therefore, the only support a developer can get is the community.
However, we do not complain. The community is friendly and welcoming. They also expect newbies to send them pull requests. They have a dedicated guide to getting contributions that every developer should read before starting.
- Limited Use Cases
Flutter released its version 1.0 just a few months ago, and the best of them are yet to come. Developers from all over the world make amazing applications using Flutter. However, there are cases where Flutter cannot cope with native apps.
Complex games, for example, have not yet been developed in Flutter. Things like 3D modeling, Unity integration, game engines are expected from the community. Many mobile ad platforms do not support Flutter.